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Is BRZRKR #6 Good? Review: The Immortal Warrior Returns

Review – BRZRKR #6 Publisher: Boom! Studios Writers: Keanu Reeves & Matt Kindt Artist: Ron Garney Colourist: Bill Crabtree Letterer: Clem Robins Release Date: December 15th 2021 I was so relieved when I got to read BRZRKR #6 for review. Finally, I was being given exactly what I have been longing for from this series ever since the first issue released back in February of this year; a high-octane modern day action romp with futuristic violence and military action. This latest issue of BRZRKR sees Unute go on his first modern day mission since the first issue in the series and it is glorious. Seeing the god-like abilities that the character possesses in the modern day, hits so much harder than it did in the Stone Age. There were many visual cues in this issue that put me in mind of Superman, especially the panel that saw Unute raise a tank off of the ground. It never felt forced though, the use of his vast power felt warranted and necessary and thankfully didn’t just feel the writers showing off. Speaking of the book’s authors, the writing in this series is extremely inconsistent in terms of its quality. Mercifully, this issue falls in the positive category in terms of its writing. Not only was the modern day action sequence well written, but the back half of the issue was also effectively penned. Instead of being force fed 20+ pages of Stone Age escapades, this issue instead chooses to sparingly sprinkle in the odd prehistoric flashback to great effect. Brief flashes of Unute’s past are used to draw parallels to the modern day story being told and reflect lessons that he has learned over the years. This is how flashback sequences should have always been used in this series and in fact how they should be used across all media; to cleverly flesh out a character and make the universe feel lived-in. I was actually fairly shocked at just how clever the writing was from both Reeves and Kindt throughout this issue. Something else was addressed in this issue that I have been waiting a while to see. While Jim and Unute are wandering in the woods together, after escaping their crashed chopper, Jim asks our protagonist why he chose to fight for the US government. This is a very valid question, especially when THAT recently leaked Wikileaks video from Iraq in 2007 is still fresh in everyone’s mind. Jim seems as curious as we are why Unute would choose to fight for a government that has proven to be corrupt and self-serving time and time again over any other country or political party. Unute basically tells him that it is because the US have the best means to keep his existence and abilities a secret. This actually makes sense and justifies the character’s choice rather than just making him another All-American Hero. Ron Garney’s art also seems to have been taken up a notch here. I was actually reading some of John Byrne and Ron Garney’s run on Hulk recently and the comparison to his work in BRZRKR only made me appreciate his skill as an artist even more. The action panels really stand out as being visually spectacular and there are some awesome silhouette shots in this issue too. Bill Crabtree’s colour work also works to complement Garney’s illustration and hammer home the tone being strived for on each page in the issue. Overall, I am happy to say in reviewing BRZRKR #6 that this series is finally delivering on what it promised readers almost a full year ago. This is a fantastically written issue that delves deeper into the character of Unute in an interesting way and it left me excited to see where this series will go in future issues.

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Keanu Reeves’ BRZRKR Volume 1 Review (Boom! Studios)

Review – BRZRKR: Volume 1 Publisher: Boom! Studios Writers: Keanu Reeves & Matt Kindt Artist: Ron Garney Colourist: Bill Crabtree Letterer: Clem Robins Release Date: September 29th 2021 Intro I wanted to love BRZRKR right from the start. This is a violent, sci-fi story about an immortal soldier with the likeness of Keanu Reeves, (who is also co-writing the series!) If that sentence doesn’t sound like the most awesome thing that you have read all day, then I’m afraid we can’t be friends. The main issue with this first volume is that it spends most of its time trying not to live up to its bad-ass description. Instead it seems far more interested in giving us a run-of-the-mill meandering prehistoric backstory of how BRZRKR came to receive his powers. When three out of four issues in this volume centre around caveman Keanu, rather than futuristic killing machine Keanu, this becomes a problem. Below I will give my thoughts on each issue in the volume, before summing up my overall thoughts in the conclusion. #1 As long as you don’t go in expecting something cerebral here, then Keanu Reeves and Matt Kindt’s writing in the first issue is totally serviceable. As expected, we are treated to an incredibly formulaic opening that even features the classic cliché of the hero jumping out of an aircraft without a parachute and managing to land totally unscathed. The ensuing over-the-top action scene lets the reader know exactly why he is called BRZRKR as we see him ripping off arms and stabbing a henchman with another guy’s spine. The sequence is a lot of fun and discloses to the reader exactly the type of series we are in for going forward. This scene takes up roughly the first two thirds of the issue and features a good number of pages with hardly any text. Unfortunately this means that a good portion of the pages in the issue are almost devoid of any text bar a few voiceover lines from a conversation happening in the aftermath of the opening sequence. The main problem with the writing in this issue is that BRZRKR is very hard to relate to. This is most likely down to the fact that he is a predominately mute killing machine for the vast majority of this first issue. The concept of the character is also far from original. There were several times in the issue where I was reminded of Wolverine and the characters from The Old Guard, but the property it is most similar to is Bloodshot. In saying that though, originality isn’t everything and this is a remarkably fun take on the concept of an immortal soldier. Rob Garney’s artwork in the issue has a scraggly, rough aesthetic to it that I really enjoyed in this first issue. I felt that the unpolished style suited the story being told and the character at the centre of it. There are also some striking 3 panel pages and splash pages that are awesome to look at. I also enjoyed the depiction of gore in the book, which had a certain fluidity to it whenever it was on display. I also thought that Garney captured the likeness of Keanu Reeves really well and although it was unmistakably Keanu, the character’s look never detracted from the plot in any sort of detrimental way. The environmental artwork also allowed the reader to keep up with all off the fluid action and fighting happening on the page. At no point did I feel confused as to where we were in the environment. The one aspect of the artwork that I felt there was room for improvement in was the colouring. Bill Crabtree uses a lot of reds and other hot colours here. This would be fine as it adds a certain intensity to the artwork, but it is used in an overabundance to the point where it becomes difficult to discern what is happening in certain panels. There are certain objects that just don’t stand out and end up blending into the background due to some of the choices made by Crabtree. BRZRKR #1 is a fun first issue that any fan of over-the-top action comics will thoroughly enjoy. It is not going to deliver a highbrow look at what it means to be mortal in the way that Watchmen does, but at the same time it is not trying to. It is trying to be an in-your-face action comic full of fun and it totally delivers on this front. #2 Unfortunately this second issue is the first to be used purely to show us a flashback to how Keanu’s character received his BRZRKR powers in the first place, 80,000 years ago. The story being told via flashback lasts for the entire 22 pages of the issue and it is an extremely jarring change of pace from the first issue. The writing is fairly ham-fisted through issue #2 and it soon becomes apparent why there was so little dialogue used in the first issue; because the writers aren’t very good at writing dialogue for this character. One positive in this issue is that Ron Garney’s scraggly style of artwork works remarkably well for this Stone Age story. The unpolished aesthetic of the art matches the rough, primal look and feel of the ancient landscape that serves as the backdrop for the flashback. That said, I didn’t feel that there were as many striking splash pages in this issue as there were in the first and the sense of fluidity that was present throughout the first issue’s artwork is sadly missing here. It is instead replaced by a more stubborn, stunted style of illustration. However I do wonder if that was a conscience choice made by Garvey for this issue, as it is set in a stockier and less free-flowing era of history. The violence that many may be hoping for following the brutality of the first issue’s artwork is thankfully present in this issue also. Spines are kicked out, heads are ripped

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