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BGCP Comic Con was started as The Big Glasgow Comic Page back in July 2012 mostly out of boredom and trying to find more Comic Fans to speak to, The Scottish Facebook Page gathered likes extremely fast as there wasn’t anything like it at the time and eventually this led to a Comic Book Group, Pub Quizzes, Tournaments and eventually a Comic Book Market  based soley in Glasgow.  We organized BGCP Comic Markets for several years until we had outgrown the smaller venues in Glasgow City Centre so set out to run Comic Cons in and out of Glasgow and further over Scotland including East Kilbride, Rutherglen, Loch Lomond, Dunoon, Aberdeen, Bathgate, Edinburgh, Glenrothes, Kirkcaldy and countless more towns and cities. 

BGCP Comic Con is a series of Scottish Conventions that happen in and around Glasgow, Fife and Aberdeen. BGCP also publish articles, reviews and news.

Previous Convention Guests have included Frank Quitely, Al Ewing, Alan Grant, Gary Erskine, Monty Nero, Yishan Li, David Baillie, Grant Perkins, David Bishop, John Lees, Jim Stewart, Tom Foster and Neil Slorance

We cover Comic Books News, Articles and Reviews from Marvel Comics, DC Comics, Image Comics, IDW Publishing, BOOM Studios, Dark Horse Comics and many more. We also provide the same for movies, television and video games.

Here are some of the main companies and characters that BGCP covers – Marvel Comics, DC Comics, Image Comics, IDW Publishing, Dark Horse Comics, Dynamite, BOOM Studios, 2000AD, Titan Comics, Legendary Comics, Millarworld, Aftershock Comics,Valiant Comics.

BGCP Podcasts

BGCP launched the BGCP:Disassembled Podcast in February 2021 and release weekly episodes featuring the latest comic book news and reviews, we also run weekly interviews and have also featured many writers and writers from Marvel, DC, Image and more.

Review – Spawn’s Universe #1

Review – Spawn’s Universe #1 SUMMARY Spawn is back with a vengeance! With Omega Spawn vanquished and the dead zones locked, the last remnants of Heaven & Hell on Earth are on the run from Spawn as they race towards the now empty throne of Hell! If a new king is crowned, Hell will go to war with Heaven that is sure to shatter the glass ceiling between good and evil that is Earth. Reluctant as he is to work with others, Spawn will need all the help he can get from all the unlikely allies he encounters. ART McFarlane promised the very best from his new team of illustrators for his beloved characters and they have not disappointed, every iteration of Spawn in this comic looks insane. The virtuosic artists have nailed the various incarnations of McFarlane’s Hellspawns, from their settings to their visual character arcs and designs, each one is unique. If there’s a Hellspawn art gallery universe, I want to be there always and forever. Being the linchpin between Heaven & Hell guarantees a blurred sense of morality. Spawn’s resurrection has boosted the action set pieces with a polished and refined intensity, both for the titular protagonist and his otherworldly antagonists. On top of this, the various artists possess a modern flare for the surgical intricacies of brutality and raw emotion. WRITING The dialogue throughout strikes a perfect balance between gritty convolution and humorous charm. Simplistic enough to follow for new readers while remaining extensive in it’s lore to keep it engaging for die-hard fans. Not to mention, in the modern world of excessive universe building, we need more universes with themes of a gothic persuasion. McFarlane’s narration has that badass nostalgic quality mixed with apocalyptic poetry throughout, you are bound to bounce off of every sentence he writes before you can even begin to fathom Spawn’s Universe but once you do, you’re in for a wicked ride. That being said, if you aren’t familiar with Spawn, McFarlane will bring you up to speed on the history and prowess just through the sheer pride and awesomeness of his commentary for his beloved characters. Like a child playing with his favourite action figures! OVERALL In conclusion, Spawn’s Universe #1 is a bleak but fruitful taste of everyone’s favourite Hellspawn and his return to the world of comic books is grandiose with a mighty blaze of biblically proportionate brooding and satirically dark realism. Comparitive to the likes of Watchmen’s Doomsday Clock, Batman’s The Death of The Family and coincidentally, Marvel’s Loki series, the first issue cements itself as an earth-shattering first step into the year of Spawn! Rate or comment on our Review of Spawn’s Universe #1 below. [yasr_multiset setid=1] [yasr_visitor_multiset setid=1] Let us know in the comments your thoughts on Spawn’s Universe #1, your favourite incarnation of Spawn and how you’ll be celebrating the year of Spawn! Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE

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Review – Batman: The Long Halloween, Part One

SUMMARY Gotham’s annual festivities turn to fearful nights of fright as a mysterious murderer known only as Holiday picks of the Falcone and Roman families one by one on each consecutive holiday. It’s up to Batman, Harvey Dent & Jim Gordon to put the pieces together and save Gotham from a year-long seasonal serial killing spree. VISUALS Firstly, character designs have been sucked clean of Tim Sale’s gorgeously noirish comic style for more generic and oddly unfinished looking appearances. As well as this, characters seem to be suffering from rigor mortis with a slow and jagged stiffness to their animation atop a gloriously smooth looking art deco backdrop. Not unlike the pop art style of the spy comedy series, Archer, but with more visual phrasing.  Joker says it best in this film, “Navy, navy, charcoal, black. Euk! Really Carm, is a splash of colour too much to ask?”. Despite the original comic’s dark and monochromatic appearance, the comic popped with a minimalistic festive colour palette; Halloween oranges, Valentine’s Day reds, New Year yellows, etc. Arguably, this was a large part of the comic’s charm and style. For a story gift wrapped in holiday spirit, the wide spectrum of bright holiday colours amongst the bleak backdrop of Gotham is sorely missing from this film adaptation. It’s very hard to tell what holiday we’re supposed to be celebrating. VOICEWORK & WRITING Let’s talk about the good in this adaptation. The voicecast, while nowhere near as iconic as the longstanding original voices, do a phenomenal job in recreating the beloved characters. Every voice is unique but unmistakably perfect for the variety of personalities throughout. Stand-out performances being Troy Baker’s return as the Joker with darker Hamillisms and David Dastmalchian as Calender Man with an uncomfortable monotone performance. Unfortunately, stellar impressions don’t make for a great performance as the dialogue and acting itself is both tonally inconsistent and awkward throughout, as if the actors had no frame of reference to work off of. Why the brilliant dialogue of the comic couldn’t be brought to life or at least replicated here is baffling to me. Remember in Batman: Mask of Phantasm when you got goosebumps from Shirley Walker’s tremendously grandiose choir filling the Gotham night air on top of an earthshattering orchestral ambience? Listen to it again if you can’t remember it…yeah. Batman: The Long Halloween, Part One is virtually devoid of music aside from a minimalistic pinch of ambience every now and again. There’s an entire chase scene with no music whatsoever and it is SO AWKWARD! Batman has some of the best pieces of music in cinema history and this here is an embarrassing disappointment. Annoyingly, events and details, bar the actual holidays themselves, are all out of place, altered or in some cases just omitted from the script with pointless padding in it’s place. This totally ruins the flow, suspense and drama of the original comic that makes it such a beloved entry in the mythos of Batman, as well as makes the twists painfully obvious. While I can’t say I like that Palmer is writing his own calendar for the monthly mayhem, it is intriguing enough to see where he goes with it and if he opts for an alternative ending to the comic. If the end result is the same however, what was the point in changing key details? OVERALL In conclusion, Batman: The Long Halloween, Part One honestly feels like a bootleg adaptation of the classic comic in every way. I wouldn’t be surprised if it came out that Palmer couldn’t secure the rights to the story so he had to make his own that loosely follows the original. Either that or he hasn’t read the comic! Everything from it’s cardboard cutout look and monotonous animation to it’s first take dialogue and story inconsistencies makes the film feel wholly unfinished. I hate that I have to write this review as it hurts me to my core. I was so excited to see my favourite Batman comic get the feature length animated treatment. There are sparks of the Batman spirit in the cracks of this film but the sheer amount of problems it has eclipse any semblance of hope for the adaptation. The only way I could see redemption for the film is if it leans into it’s askew recollection of the comic in order to produce a whole new take on the Holiday storyline, perhaps giving the adaptation a unique alternate reality edge with different results i.e. cementing it as it’s own story. However, if Batman: The Long Halloween, Part Two continues to stumble it’s way to the original finish line, this will be cemented in my mind as a colossal failure for DC. [yasr_multiset setid=4] [yasr_visitor_multiset setid=4] Let us know in the comments your thoughts on Batman: The Long Halloween, Part One, your thoughts on the original Jeph Loeb comic & be sure to check out Dan’s review of Batman: The Long Halloween comic and my recent comic reviews for Batman: The Detective! Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE

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Review – Kingdom Come (1996)

Review – Kingdom Come Publisher: DC Writer: Mark Waid Artist: Alex Ross Letters: Todd Klein Release Date: May – August 1996 When I was asked to write a review for Kingdom Come, I decided that I had to try and ignore its legacy as one of the greatest comics ever written and instead read through it once more and critique the book at face value. That said, 25 years after its initial release, Kingdom Come still cements its place in history as one of the greatest comic book stories ever committed to print. The idea alone of this miniseries is a fascinating one. If superheroes were to ever reveal themselves in real life, it would inevitably change the world forever. Therefore, humanity’s future world look vastly different to how it would otherwise. Once these meta-humans start to appear and breed, with each generation becoming more and more powerful, where does it stop? However, even with a great concept such as this, you still need the talent working on the book to deliver. Thankfully that is the case here. Mark Waid was the perfect choice to pen this epic story, as he clearly understands these characters inside out. To even have a rough idea of what Batman, Superman and the rest of the Justice League would look and think like years down the line, you really need to know these characters as individuals. Fortunately, Mark Waid does. As he weaves this grand and complex story, he keeps all of the characters true to their individually established personalities throughout. This really makes a difference to the reader, as at no point are you taken out of the engrossing story due to an out-of-character decision. We are so used to seeing the Justice League at the top of their game, so to see these bitter, jaded versions of our favourite heroes living in a world that feels like it no longer needs them is captivating. To see the unwavering commitment of some heroes in contrast with those who feel that they no longer owe anything to Earth’s citizens is fascinating. The whole “deconstruction of the superhero genre,” theme was most famously explored in Watchmen, however seeing it play out within the Justice League is utterly fascinating. Seeing these versions of Superman, Batman and Wonder Woman is such a departure from how they are usually portrayed and yet it works, because Mark Waid has such a great understanding of these characters. The idea of a younger generation superheroes that deal a much more brutal brand of justice than their predecessors has been depicted across the comic book medium both before and since Kingdom Come. However, Kingdom Come does it exceptionally well in a way that really allows the reader to deeply relate to these fictional God-like beings. Alex Ross’ artwork in this book is possibly the best artwork ever seen in a comic book. Ross is notorious for his strikingly realistic paintings of superheroes, however his work in Kingdom Come is truly exceptional. Every panel on every page is utterly stunning and genuinely beggars belief at just how real these depictions of the Justice League are. Whilst I am sure that Ross could have employed any art style to use in this book and it would have looked phenomenal, the choice to go with gouache is a remarkable one. The opaque, slightly muted look that it gives adds such depth to the already stunning pencils. This book is a prime example of why Alex Ross is considered an artistic genius by so many. The colouring is also impeccable throughout. Even when there are complex aerial hand-to-hand battles unfolding, spread across multiple pages, your eyes are never lost anywhere on the page and the reader is always able to follow exactly what is going on. With how grand and intense several of the sequences in this book are, that is no easy feat. Overall, I am so happy that I got to revisit Kingdom Come for review. I was reminded why this book has cemented itself as a modern classic of the genre and it really is a book that everyone should make a point of reading. Kingdom Come should be a required piece of literature whether you are a comic book fan or not, because it truly is a masterpiece. [yasr_multiset setid=1] [yasr_visitor_multiset setid=1] If you enjoyed Dan’s review for Kingdom Come, you can check out what he thought of Watchmen here. Don’t forget to like us on Facebook, Twitter, Instagram, Discord and join our official Facebook Group. Check out our Podcast and subscribe to the channel on Youtube, Spotify, Apple and Google. Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews and News from Glasgow, Scotland, UK and the US, HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE

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Review – Guardians of the Galaxy Volume 2

Review – Guardians of the Galaxy Volume 2 Writer: Al Ewing Artist: Juann Cabal and Marcio Takara Colourist: Frederico Blee Publisher: Marvel Release Date: 2021 Guardians of the Galaxy Volume 2 We continue Al Ewing’s revamped Guardians series and it simply gets better and better. If you haven’t read the first volume, go read it. Or have a look at my previous review here before continuing, a few spoilers appear below! Books 6-12 The first book in Guardians of the Galaxy volume 2 is book 6 “same time next week.” This one, for me, dragged along, I would have preferred something more punchy. However, I get it, it needed to bed the reader in and consolidate the action from the last volume. We find Richard Ryder talking to his therapist about the revelations from the last volume. It is a simple way to remind the reader what happened and to add any additional information we might have missed. For example, I had totally forgotten Marvel Boy and Hercules being a thing! “Let’s talk Politics” This is a diplomatic who dunit murder mystery! Talks between are not particularly constructive but they all kind of agree to disagree. An 80’s stylised Adam Ant esq Marvel boy ends up basically saying, cool, peace it is, happy days. Then heads off to the bog where he finds a dead diplomat and to the others it looks like he is the murderer. More especially when another diplomat enters, whose weapon shoots to kill Marvel Boy but somehow ends up shooting it’s own user! The other diplomats, alerted by the gun fire, find Marvel boy holding the gun… I wonder who will solve this mystery?!? “Business as Usual” Of course the mystery is solved, by none other than Rocket Racoon! With his investigative hat and coats reminiscent of 80’s detective series. With some clever thinking and great witty retorts he settles the matter and figures out the meeting was sabotaged! They discover the culprit or might that be culprits? Plus the reasoning behind it and manage to evade being blown up again! However….Knull is destroying worlds with his dragons and needs to be stopped. “I will make you Star Lord” At last some Peter Quill action, I knew he couldn’t be dead! We catch up to him in the aftermath of him choosing to blow himself up to save his friends in the previous volume. We find out what really happened and how he survived thanks to his boy hood weapon. He has to renew himself into whatever he would like to become as Star Lord, his old life washed away and a new one created in a land beyond, called Morinus. Quill spends hundreds of years there building himself up through various “houses” schooling him into being his true Star Lord self when eventually he accidentally released the gods out of his weapon and they threaten to destroy that universe. He decided they will probably follow him so, it is time to travel through the the sacred pool, back to his original reality. To protect Morinus and the friends that saved him. Review – Guardians of the Galaxy Volume 2 continues below. “I think I had this Album” Knull and his dragons are, in their mind cleansing the earth and making it a home for evil. The next target is SPARTAX. Of course the guardians can’t defeat him and his dragons alone, luckily for them Star Lord falls out of the sky just in time to blast a dragon in the face! “Here we make our stand” the Olympian gods are making a come back again! However, first Quill or Starlord manages to let the team know what’s about to go down whist Al Ewing let’s the characters deal with their emotions from the recent story arc. Ewing even makes time for references to the annihilation event written 15 years ago! Long term fans are going to appreciate this reference. It builds up for the final show down in book 12. As well as for later series leaving Knull for the next writer. “The Time of Mercy Is Past” The rag tag, odd ball group of mercenaries are reunited but will it last? Of course it will, or they wouldn’t have any more comics to write and sell! The story picks up quickly from where it left off, allowing the characters to realise they are worth more together than as separate individuals. Despite punches to the face by an angry Gamora. Zeus is put down by the team learning to work together.Groot is sadly destroyed but quickly bought back to life using his head and the power of the infinity stones. Now Groot can only utter those 3 little words and now we know why! GotG have def upped their game, I think Ewing’s writing has defiantly upped them to super hero status. Art and Writing This is Cabals last Guardians of the Galaxy series sadly. So yes, truly an end of an era, but what a great 12 books he has produced the art for along side Ewing who has really added some nice moments and character developments. These were well needed for a comic series that had stagnated, where the films have taken over. A lot of love is given to outsider characters, such as Nova.The writing is complimented beautifully by Juann Cabal’s artwork throughout the series. With the amazing colourist Frederico Blee, who gives the vivid blues, greens and pink colour clashes to the art which is truly a feast for the eyes and works an absolute treat with the galactic theme. Guest artist in Marcio Takara adds another new dimension, taking nothing away from Cabal. He adds a twist on Cabal’s designs, very subtlety but managing to stamp the books he worked on clearly as his own. As well as some of the other cover artists involved. Final Thoughts Overall I think Ewing and co deserve the hype they have garnered. They have pulled back this series, given it a twist and the kick

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Review – DOOM #1

Review – DOOM #1 Writers – Steve Behling & Michael Stewart Artwork & Colour Design – Tom Grindberg Publisher – ID Comics Released – May 1996 Intro We were first introduced to DOOM the video game in 1993 and in 1996, ID Comics decided to adapt the cult classic First Person Shooter into a graphic novel. As with the video game, the main character is a marine who battles demons. And you can expect heavy duty weaponry, carnage and gore aplenty. But 25 years later, how would this hold up against other video game adapted comic books? Would the visuals last the test of time? Read on to find on what I thought about this little slice of nostalgia. Writing I was going to touch on the storyline. But there isn’t one. At all. The main character battles monsters and let’s out comedic one-liners which were a backbone to the video game. I’m really at a loss as to what the purpose of this comic book was? Surely the writers could have put together some semblance of a story, rather than just putting 16 pages of carnage together and calling it a book. That being said, if you are looking for a short burst of full-on violence with a dash of nostalgia, this might be right up your street. Artwork Slightly better than the writing. But still not great. It has that recognisable 90’s comic book style which defined that decade of comic book artwork. Whilst I did enjoy the graphic violence, I felt that the detail on the artwork was lacklustre and lacking in detail. The colouring just feels very one-dimensional and the palette is quite limited. Thankfully the standards have improved in the last 25 years. Overall A comic adaptation of the cult classic 1993 FPS video game. Surely that’s a no-brainer for a successful book? How wrong you would be. Clocking in at a measly 16 pages, DOOM #1 leaves you asking, ‘what was the point of this?’. I loved the video game and thought this would be a bit of nostalgic fun. But it’s simply terrible. Die hard fans of the game may love it. Not for me unfortunately. If you enjoyed our review of DOOM #1 then leave a comment or rating below. [yasr_multiset setid=1] [yasr_visitor_multiset setid=1] Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE www.bigglasgowcomicpage.com

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Review – Blacksad: Arctic Nation

Review – Blacksad: Arctic Nation SUMMARY Blacksad puts himself in the crossfire of a visceral race war within The Line, a decrepit district of New York. Being a black and white cat is a dangerous thing to be when stuck between the Arctic Nation and Black Claws gang, but Blacksad is willing to go the distance in order to save the life of a kidnapped child torn from childhood. Not for the faint of heart, Animal Farm meets A Time to Kill in Blacksad’s coldest case yet. ART Guarnido’s artwork throughout Blacksad: Arctic Nation is comparable to every detective noir novel cover you’ve ever seen; hyper detailed with an aged complexion of scarred stoicism and brooding nihilism. Simultaneously and in contrast, underneath this cold and dark exterior is hearty anthropomorphic artistry, comparable to early Disney animation with carefully crafted and exaggeratedly expressive characters. As if the subject matter itself wasn’t enough to earn this comic it’s R rating, Guarnido looks to offend your eyes with equally scarring imagery of white supremacy, among other things best left unsaid. Regardless of the subject matter, the artwork throughout is wholly and undeniably masterful. WRITING Canales, in my humble opinion, has cemented himself as one of the greatest noir writers of all time with Blacksad. With a deep understanding of the genre, he manages to poke fun at the clichés while maintaining his own brilliant brand of gritty detective allegories by pushing the envelope further than his predecessors; that is by putting anthropomorphic animals into the stained shoes of the human condition. Orwell would be proud! With the comic’s original publisher being the French company Dargaud, the English translation at times can be a little askew which is forgivable, though there is one speech bubble that is just totally in French for some reason. That being said, the dialogue and storytelling do not suffer one bit with it’s pure poetry and tragic realism burned into an unapologetic apologue. OVERALL In conclusion, Blacksad: Arctic Nation is a paragon in the world of comic books and even noir novels that is sure to fluctuate your core temperature throughout. Dialogue is dripping with poetic prowess and melodramatic magnificence while the artwork pulls your heart strings back and forth with it’s adorably industrious mythology eclipsed by a painfully relevant avalanche of reality. To reiterate, this is not for the faint of heart and has garnered a harsh R rating for it’s various subject matters. If you can brave the cold of Blacksad: Arctic Nation, you’ll be rewarded with a one of a kind comic experience that will stay with you forever. A brilliantly harrowing crime story worthy of your attention. [yasr_multiset setid=1] [yasr_visitor_multiset setid=1] Let us know in the comments your thoughts on our Review of Blacksad: Arctic Nation and be sure to check out my reviews for Blacksad: Somewhere Within the Shadows & Blacksad: Under The Skin! Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE

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Review – Blacksad: Somewhere Within the Shadows

Review – Blacksad: Somewhere Within the Shadows Blacksad: Somewhere Within the Shadows is a 2016 fable comic written by Juan Diaz Canales and illustrated by Juanjo Guarnido. Published by Darguad. SUMMARY Pronounced dead at the scene, the concrete jungle of New York mourns and scorns a beloved actress after her cold-blooded murder. One man is on the case to catch the killer; Private Detective and coincidentally her former lover, John Blacksad. With a personal grudge and a city of wild animals out to stop him, justice is hidden Somewhere Within the Shadows. Also, he’s a cat! ART Even if anthropomorphic animals aren’t your thing, you can’t help but admire the gritty details in the designs of these colourful cartoon characters. Guarnido is able to portray and balance a multitude of thematic scenes such as comic relief and crippling despair or primal fury combating intellectual charm. The pages of this comic are coloured like a sunny Sunday morning; faded red wine and smeared lipstick from a wild Saturday night, steamed over with the smoke of lit cigarettes and stained fresh coffee. Blissfully warming even its hazy agitated complexion, you can’t help but be wrapped up in the cruel world of John Blacksad. WRITING One gripe I have is that the characters refer to themselves both as human and animals. This could be a cheeky jab at mankind as a whole being more animalistic than humane in their day to day lives but that only works in continuity sake or with a clear idea of a human being. In this case however, mankind is absent from the setting so it comes off more like a glitch in the system. Now that I’ve got that out of the way, back to praising this wonderful City of Animals fable noir! At face value alone, Blacksad: Somewhere Within the Shadows is an outstandingly grizzly crime story with anthropomorphic animals. Take a deeper dissection of this world that Canales has created and you uncover beautifully intricate characters in a very bleak but familiar setting alongside a gripping satirical narrative laced with hierarchical social food chains and brilliant stereotypical character casting, for better or for worse. This Animal Farm has moved to the big city. OVERALL In conclusion, Blacksad: Somewhere Within the Shadows is an impassioned masterpiece in every way. The premise of a walking talking cat detective solving cases alone is enough to scratch the itch for any fan of detective novels looking for a unique noir story. Once you add the gorgeous artwork and James Ellroy-esque writing styles of Guarnido & Canales, you know you are in for something special. The heavily detailed and creative art combined with charmingly sophisticated storytelling, characters and dialogue makes this triumphant social satire comic a must have for anyone who has ever collected a comic. Blacksad leaves you begging for more and thankfully, this isn’t his last case. Rate our Review of Blacksad: Somewhere Within the Shadows [yasr_multiset setid=1] [yasr_visitor_multiset setid=1] Let us know in the comments your thoughts on Blacksad: Somewhere Within the Shadows and be sure to read our review of the video game Blacksad: Under The Skin. Buy tickets for BGCP Comic Con in and around Glasgow Scotland – BUY TICKETS Check out all of our Comic, Movie, Television and Videogame Reviews HERE and our Podcasts/Interviews HERE If you want to be part of the BGCP community, Join us on Discord, Twitter, Instagram etc then click HERE

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